Graphics DesignGraphics Design · Lesson 11

Critique, Process & Portfolio

Getting better fast, and packaging the work so it gets you hired.

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11/11

Design skill compounds through critique and repetition. A portfolio is not a gallery of pretty pictures — it is a set of arguments that you can solve problems.

  • Critique language: describe what you see, then its effect, then a suggestion. Never 'I don't like it'.
  • Self-critique checklist: hierarchy, alignment, contrast, spacing rhythm, type count, colour count.
  • Case study structure: problem → constraints → process → decisions → outcome → metrics.
  • Six deep case studies beat sixty dribbble shots.
  • Show iterations and rejected directions — process is what clients buy.
  • Always mock work in realistic context: signage, device screens, packaging, print.
Portfolio pieceWhat it proves
Brand identitySystems thinking
Poster seriesComposition and type
UI product screenDigital fluency
Packaging or printProduction knowledge
Social template setCommercial usefulness

Every case study should answer one question in its first line: what problem did this design solve?

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A strong case study opens with...

Useful critique starts by...